لعبة عاصفة الصحراء 1 & 2 (Desert Storm 1 & 2) - العاب اكس بوكس Games Xbox
ماشاء الله تبارك الله ماشاء الله لاقوة إلا بالله , اللهم
إني أسالك الهدى والتقى والعفاف والغنى تنبيه مهم
للغاية : يمنع منعا باتا طرح أي مواضيع (منقولة أو
مكررة) أو طرح موضوع يحتوي على ( كراك باتش سيريال
كيجن فك وكسر حماية برامج مكركة ) أو مواضيع تحتوي على (
اختراق فك شفرات سرقة باسوردات ) وأي (مواضيع
تنتهك الحقوق الملكية والفكرية) ومخالفة ذلك تودي الى
ايقاف العضوية وحذف المواضيع
Originally released last year for the PS2, Xbox, and PC, Conflict: Desert Storm is a military-themed tactical third-person shooter that is set in the Middle East during Iraq's invasion of Kuwait and the resulting Operation: Desert Storm. It puts the player in charge of up to four troops at once, and while this squad element is a neat idea that opens up some interesting strategic possibilities, Conflict's problematic gameplay and run-of-the-mill presentation keep the game from succeeding on any level.
Conflict: Desert Storm is a military-themed tactical third-person shooter that is set in the Middle East.
Desert Storm starts out with a brief optional tutorial segment. This training sequence teaches you the intricacies of movement, combat, and commanding your squad. From there, you're given control of one man and sent on your first mission. Halfway through, you'll rescue the second member of your squad. As the game proceeds, you'll work your way up to four troops, each with different specialties. Some are better medics than others, some are better marksmen, and each starts with a different set of weaponry, including an M-16, a sniper rifle, or other real-world weapons. As you move from mission to mission, your troops gain experience. If one soldier uses a lot of medikits in a mission, he might become more proficient at healing. Other actions will improve your other attributes, such as marksmanship, which is key, considering how awful the game's auto-aim is at taking enemies out quickly. But even when your marksmanship is improved, dropping into the game's first-person manual aim mode is still much more efficient.
Each level has a series of objectives that must be accomplished to move to the next level. Almost every mission suggests that you take a stealthy approach, but the game's definition of stealth is pretty loose. While you might think you've approached an enemy without being spotted, or even fired off a stealthy shot or two with a silenced pistol, most enemies automatically spot you as soon as you're in visual range, even if you're lying prone or ducking. Being spotted will eventually cause the base you're infiltrating to raise the alarm, bringing more troops and other enemies to your location. Once your squad is at the four-soldier limit, however, dealing with enemy assaults isn't terribly difficult. Most objectives are usually as simple as escorting a diplomat through a dangerous area, destroying targets of military importance, and so on. Once you've completed your objectives, you simply need to get to the landing zone for extraction